An example is shown on the photo on the right where you can see a modification I made to the “CH Flight Simulator Yoke“. The modification consisted of adding five switches with dual function, one of them included two red and two green light indicators to be used for the landing gear. The modification also included a switch for activation and deactivation of Force Feedback effect borrowed from another joystick which included a light indicator. The two Force Feedback motors are attached to the main control axis inside the control case. The electronic components for the switches and for the Force Feedback mechanism were obtained from a Logitech WingMan RumblePad USB joystick . These changes to the “CH Flight Simulator Yoke” added vibration effect that responds to the pilot’s interaction with the controls and the movement of the plane in the virtual environment. The buttons and lights add a dimension of realism.
- www.simkits.com This company specializes in providing parts for the manufacture of full-scale virtual cockpits.
- FScockpit.com is a page with several resources for the construction of full scale cockpits.
- http://home.nc.rr.com/jrhavrilla/ this is another good site with information on the construction of full scale cockpits.
- http://www.baron58.com/ A project to build a virtual cockpit of the Baron 58
I began my first flight simulation project back in 1988. The project was a prototype of full scale flight controls that operated with personal computers for a low cost flight simulator system for use by the Peruvian Air Force. The device included a full scale flight control (joystick), a throtle control and pedals. All were built from scratch. All components were constructed in acrylic and in conjunction with the computer, keyboard and monitor placed inside a wooden cabin built by Seman (Maintenance Service of the Air Force of Peru). See the article that appeared in the magazine PC World Peru on January 22, 1992. (Adobe PDF Document)
This web site is about the construction of a home Flight Simulator System. I will document the complete construction process from begining to end. This site will display photographs, diagrams and discuss the problems found during the construction process. It will list the parts, materials and software used.
I welcome you to leave your comments and suggestions.
I have decided to “baptize” my Flight Simulator System “Piranha” (“Piraña” in Spanish) after the call-name used by my father as a fighter pilot with the Peruvian Air Force. He will also be the first test pilot of the Flight Simulator System when it is completed.
Thank you for visiting my web site.
Oscar Gagliardi, Jr.
Emmitsburg, MD, USA.